Pilot Testing The Feasibility Of Game-Based Intervention Aimed At Improving Knowledge, Attitude And Skill Towards Healthy Reproduction In Adolescent In Indonesia
DOI:
https://doi.org/10.54832/phj.v6i2.1230Keywords:
adolescent reproduction health Duration, score reproduction health gameAbstract
Introduction : In Indonesia the incidence rate of female adolescent knowledge about reproductive health is low, some of them have pregnant before married, married in young age, consume alcohol, and drug abuse. This study aims to know the correlation between duration and score of playing KEPO Game with knowledge, attitude, and skills of female adolescent reproductive health. Objectives : The design of this research is one group pretest-postest Methods: design with simple random sampling technique in 8th grade female students of junior high school in Bandung City. Results: The result of the analysis showed that there was no significant correlation between duration and score with knowledge, attitude, and skill of female adolescent in understanding reproduction health with p value >0,05 but there was an increase of pretest and posttest result with p value >0,05. Conclusions: This explains that KEPO Game can be used as adolescent learning media in studying reproduction health with improvement in Artificial Intelegence in every content of game, time calculation improvement on "replay" menu, should use pedagogy element in every question of KEPO Game and questionnaires, and the adolescents should have instruction about KEPO Game and about reproductive health so that teenagers can answer the questions properly and correctly with time that has been set in KEPO Game.
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